Accessibility: Difference between revisions
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Volunteers as necessary for removing obstacles that could prevent the enjoyability of attendees as well as ensuring safety for different needs. | Volunteers as necessary for removing obstacles that could prevent the enjoyability of attendees as well as ensuring safety for different needs. | ||
=== Department head === | === Department head === | ||
Coordinate with different departments to ensure accessibility requirements are met. Educate [[Vendors and Artist Alley]] about minimum aisle widths for wheel chairs. Educate [[Audio/Visual]] and or [[Con Suites]] about having warning signs for attendees regarding seizure inducing flashing lights or overstimulating loud noises. Work with [[Publications]] to have a large print versions available as needed. Educate [[ | Coordinate with different departments to ensure accessibility requirements are met. Educate [[Vendors and Artist Alley]] about minimum aisle widths for wheel chairs. Educate [[Audio/Visual]] and or [[Con Suites]] about having warning signs for attendees regarding seizure inducing flashing lights or overstimulating loud noises. Work with [[Publications]] to have a large print versions available as needed. Educate [[Tabletop Gaming]] and [[E-Gaming]] about accessible versions of popular games and equipment. Work with [[Projects]] so they are aware of tripping hazards or overhangs that could injure low vision attendees. | ||
=== Timeline === | === Timeline === | ||
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=== Other staff === | === Other staff === | ||
[[Audio/Visual]], [[ | [[Audio/Visual]], [[Party Rooms/Fan Suites]], [[Projects]], [[Publications]], [[Vendors and Artist Alley]] |
Revision as of 11:33, 12 October 2022
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Department description
Accessibility will be responsible to help provide safety and tools necessary to make the convention accessible and enjoyable for all.
Staff
Volunteers as necessary for removing obstacles that could prevent the enjoyability of attendees as well as ensuring safety for different needs.
Department head
Coordinate with different departments to ensure accessibility requirements are met. Educate Vendors and Artist Alley about minimum aisle widths for wheel chairs. Educate Audio/Visual and or Con Suites about having warning signs for attendees regarding seizure inducing flashing lights or overstimulating loud noises. Work with Publications to have a large print versions available as needed. Educate Tabletop Gaming and E-Gaming about accessible versions of popular games and equipment. Work with Projects so they are aware of tripping hazards or overhangs that could injure low vision attendees.
Timeline
See Accessibility Timeline for a rough schedule for this department.
Standard Operating Procedures
See Accessibility SOP.
Other staff
Audio/Visual, Party Rooms/Fan Suites, Projects, Publications, Vendors and Artist Alley